Hyperthread is LIVE!
Hyperthread Demo [OST Jam] » Devlog
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I'm really excited to share this game. Looking forward to working on it more in the future, but right now I want to finish up Pawndamonium since it's like 99% of the way done :) Would really love to hear your thoughts on the game as it is so far!
Some of my thoughts for the future of Hyperthread:
- Roguelike progression across multiple battles, choose your path like Slay the Spire
- Many more quirky and interesting enemies to encounter
- Earn/purchase new buttons that affect gameplay
- Gameplay gets more complex and the numbers get BIGGER!
- Different weapons: faster shot speed, multishot, more damage
- Enemy reactions: shields, change phases
- (MAYBE) enemies shoot back and you need to avoid the bullets with your mouse
- More complex clicking puzzles to earn more points!
- More visual effects!
- General zane
Files
hyperthread-win.zip 28 MB
Version v0.04 May 02, 2021
hyperthread-mac.zip 38 MB
Version v0.04 May 02, 2021
hyperthread-linux.zip 44 MB
Version v0.04 May 02, 2021
hyperthread-win.zip 28 MB
Version v0.01 Apr 27, 2021
hyperthread-mac.zip 38 MB
Version v0.01 Apr 27, 2021
hyperthread-linux.zip 44 MB
Version v0.01 Apr 27, 2021
Get Hyperthread Demo [OST Jam]
Hyperthread Demo [OST Jam]
Fast-paced incremental shooter
Status | Released |
Author | Tallbeard Studios |
Genre | Action |
Tags | 1-bit, Incremental, ostjam, Pixel Art, Roguelite |
More posts
- Hyperthread (v0.04) Post-Jam updatesMay 02, 2021
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