A downloadable game for Windows, macOS, and Linux

Weave your shots through the enemy's shields and strike them down.

Mixing fast-paced roguelike progression with incremental game mechanics (like Cookie Clicker or AdVenture Capitalist), this game requires quick reflexes and the ability to multitask to build a reserve of resources and also defeat the enemy before time runs out.

Made for the OST Jam Vol 2 in April 2021.

Music used:

Inspiration:

Download

Download
hyperthread-win.zip 28 MB
Version v0.04 49 days ago
Download
hyperthread-mac.zip 38 MB
Version v0.04 49 days ago
Download
hyperthread-linux.zip 44 MB
Version v0.04 49 days ago

Development log

Comments

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(+1)

Hi Tallbeard! Found your game in the itch discord. This felt very polished for a jam submission! Am really interested in seeing what you will add in the future. Maybe some lore content and more upgrades?

Anyway, I just wanted to add that the effect you have (Chromatic aberration/lens distortion, I believe) is a tad too strong. Text at the bottom left corner felt a little dizzying to read. But otherwise, solid game!

Heya! Thanks for the feedback :) This is my first time using Unity effect volumes so I definitely think things need to be tuned a bit more on that front. I like the general style it gives but I agree it can be a lot.

I definitely have some ideas on lore and progression. Hope to get to that over the next few months when I have time :D

(+1)

The concept is very interesting!

Thanks! I'm looking forward to messing with it more in the future :D

(+1)

This is a teaser for a game to be sure. Not sure where this is going but I like it.

(+1)

Thank you! I wish I had the time to make a few more enemies to better show the game's progression, but rest assured I'll get to that in the coming months :)