A downloadable Music

Download NowName your own price

Three Red Hearts is a love letter from me to the Chiptune genre. Growing up surrounded by what is now considered "retro" video game music, Chiptune was incredibly formative to my development as a composer.

The original album can be previewed and downloaded here: http://abstractionmusic.bandcamp.com/album/three-red-hearts

The Prepare to Dev edition strips each song down to a raw WAV file, designed to loop perfectly within any media you import it into.

This pack contains 24 original Chiptune (or Chiptune-inspired) songs. Many of them were created in a program named Famitracker, which is a NES soundchip emulator.

While these songs are listed as pay-what-you-want, if you do plan on making money off your game (either through ads, microtransactions, or direct sales), please donate what you think is fair for this content. <3

"Three Red Hearts, Prepare to Dev Edition" by Abstraction (http://www.abstractionmusic.com)

Licensed under Creative Commons: By Attribution 4.0 International.
http://creativecommons.org/licenses/by/4.0/

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(33)
AuthorTallbeard Studios

Download

Download NowName your own price

Click download now to get access to the following files:

Abstraction - Three Red Hearts (Prepare to Dev).zip 337 MB

Comments

Log in with itch.io to leave a comment.

(+1)

Hey, I just started using your tracks in my  game, https://jaysgame.itch.io/vanguard-monsters they often get stuck in my head even after listening to them while testing for hours, so you're doin something right :D 

(+1)

So happy to hear you are enjoying the songs! :D Gave a peek to the game page and it looks really cool! Will try to give it a shot this weekend :)

(+1)

Using this in a small project here on itch, glad I could find it again!

For some reason looking up the name wasn't giving me any hits so I thought I might have picked it up from your website, but I see I did get it here. 

Thank you so much, they have such a great sound. 


I'm happy that you found it again! Thanks for the nice words on the music too, I'm glad you like them! Feel free to link any games you've made using the music, I always love checking 'em out :)

Ah, https://tsukichild.itch.io/sock-dodge 

Ah! Forgot that part haha. After a busy June, I'll be working on making the music mode actually working the way it's intended. Which will be spawning socks to the music, some of the tracks this should be quite exciting. 

Boy that gets hard real fast with multipliers on! Fun game :)

(+1)

Hi I used your music in one of my games again! This album is so good. Formations!

This is a super cool idea! I'll have to give it a try. I think this was kind of what I wanted my game Pawndemonium to be before I scope creeped it into oblivion ๐Ÿ˜…

(+1)

Wow did not realize you made pawndemonium! I have been meaning to try it. Thank you for the kind words ๐Ÿ‘

I  hope you have  fun with it! It has a few bugs I've been trying to find a solution for but they've remained pretty elusive. I'll find 'em some day :D

(+1)

These are some awesome tracks! Well done!

Thank you! Hope you get some good use out of 'em :D

(+1)

Love the music! Although some of the tracks don't loop properly? There are definite cut offs. Wondering advice on how to get them to loop properly? Thanks.

Hello! I'll give the files a look. Which files specifically are you having troubles with? Are you converting the files to any other format before putting them in your game?

I am just using the wav files. It's pixel war 2 that I've noticed a hard cutoff, when looping its noticeable. I don't know if its just me or maybe just the song.

I just listened to the WAV file and couldn't find any issues with the loop point. Are you using Unity or some other platform for the development? Have you tried any of the other songs to see if they have the same problem? I'm genuinely curious about this one now :)

Well, it may just be the song itself beginning loudly, so it sounds like it cuts off when it loops. I don't know if there is a way to fade in better or not? I'm using gdevelop for my game engine.

I'm listening to the song on loop, downloaded from the ZIP file on itch, and it sounds fine to me but maybe something else is happening in the engine? If you like, you're welcome to bounce it into an audio editor like Audacity and lower the volume of the intro if you prefer that.

One of your songs fit perfectly for the bitsy gamejam I was trying to finish last minute! Thanks so much! 

Corporate Cactus Practice: https://randomdooodle.itch.io/ccp

Love the art and color choices you have with this :D

Hi, I made another game using this album. It's a 2D platformer called Change The Channel. You can play it in your browser here :

https://mantaogames.itch.io/changethechannel

Really cute game! I love the art style. :)

(+1)

Thank you, I put a lot of effort on the art so I really appreciate ๐Ÿ˜

Thanks for your music, I used it in my GodotWildjam game: https://djokavex.itch.io/neon-maze

Thanks for the great music. I will use it in my platforming game Castle Skedaddle : https://mantaogames.itch.io/castle-skeddadle

Hey cool! Glad you're getting some good use out of the songs :D I added your project to a collection of other games that use my songs.

https://itch.io/c/1406541/games-ive-contributed-music-to

(+1)

Great, thank you !

(+1)

Hi Ben, just letting you know that the game featuring your music is finished :) 
https://mantaogames.itch.io/castle-skeddadle

Awesome, I'll have to check it out!