Raise the Dead feature update! (v20230119-02)
Raise the Dead for Fun and Profit » Devlog
I received a lot of excellent feedback from people (especially during a live play test) and was able to bring you some new game mode features!
Game Mode Changes
- (ADDED) Big Match Powerup: I wanted to reward longer match chains so now when you create a match that is 10 or greater it will spawn a monster with better stats. I think this will likely become a permanent addition to the game because it encourages and rewards taking risks to make big matches.
- (ADDED) Empowered Tiles: There is a 1 in 100 chance that a tile that summons monsters will be glowing. This tile gives you a bunch of resources to summon more monsters. This might be something that only appears on side columns that you've unlocked as a reward for expanding your play grid.
- (REMOVED) Match Cap: It wasn't fun and didn't bring dynamics into the game, just waiting for your move again. Lesson learned!
Other Changes
Lots of small things I likely forgot about here, but this is the highlights.
- When you click and drag, the pitch of the collection sound rises up
- Fixed the dirt tile so it looks less like a meatball 🍽️
- Fixed Z-fighting for the monsters on the battlefield
In the Next Update...
The next update will be where I start adding a bit more depth and visual polish to the game. There is a lot I would like to do so it might take a few weeks since I'm bouncing between personal projects, a day job, and commissioned work. Here are my goals:
- Spend coins to unlock blood and skull tiles
- Match flesh to evolve blood
- Match bones to evolve skulls
- Collect mana by matching large groups
- Spend mana for temporary boosts
- Increase damage of your monsters
- Empower a random tile on the grid
- Blood and skull tiles summon stronger monster
- Better UI to display coins and mana
- A UI element to better show where the battle is so you can tell if you need a big summon without looking up
- Some animations or particle effects for collecting
- Better enemy AI that escalates their attack as time goes on
Files
raise-the-dead-for-fun-and-profit-win.zip 31 MB
Version 20230119-02 69 days ago
raise-the-dead-for-fun-and-profit-mac.zip 41 MB
Version 20230119-02 69 days ago
Get Raise the Dead for Fun and Profit
Raise the Dead for Fun and Profit
Combat rival necromancers by harvesting resources from a graveyard
Status | In development |
Author | Tallbeard Studios |
Genre | Action, Puzzle |
Tags | chiptune, Pixel Art |
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