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Raise the Dead for Fun and Profit Demo
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Devlog
Back from the Grave! (v20230919-02)
September 19, 2023
by
Tallbeard Studios
1
The "Turn Based" Update As I mentioned in the prior update , I wanted to investigate restructuring the game into a more strategic turn-based affair. This narrows the difficulty gradient quite a bit be...
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Campaign mode! (Kinda!) [v20230329-02]
March 29, 2023
by
Tallbeard Studios
1
The "Campaign Mode" Update One thing I really love about games like Slay the Spire are the contiguous campaign mode where you can choose your own path to balance risks and rewards. It turns a very sho...
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Raise the Dead update! (v20230312-01)
March 13, 2023
by
Tallbeard Studios
3
The "Actual Content Update" Update I've been spending the past few weeks building systems upon systems upon systems, but I am finally comfortable moving forward and adding some new things to the game!...
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Raise the Dead update! (v20230223-02)
February 26, 2023
by
Tallbeard Studios
The mid-update update I was in the midst of some larger updates when someone brought to my attention that the game wasn't working for them. After a super helpful debugging session, we determined that...
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Raise the Dead feature update! (v20230216-08)
February 17, 2023
by
Tallbeard Studios
Oh man, lots to share today! I took a bit of a development break at the start of this month and did a ton of planning and preparations for a larger and more robust experience for the game. Let's dive...
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Raise the Dead ranked 45th place!
January 28, 2023
by
Tallbeard Studios
1
The Ludum Dare ranking results are in! Wanted to say thank you to everyone for all the kind words and helpful feedback while I was working on this game. Honestly, I'm pretty proud to have cracked the...
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Raise the Dead feature update! (v20230123-01)
January 23, 2023
by
Tallbeard Studios
Pushed out a very small update to handle a feature and a bug. Consider this a small patch to the updates that were posted yesterday . Added Feature Whenever the board is full, it checks for valid move...
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Raise the Dead feature update! (v20230122-03)
January 23, 2023
by
Tallbeard Studios
I'm super excited to share the newest features in Raise the Dead! This update contains the first steps toward adding depth and strategy into the game. Unlocks and Spells Two things I really wanted to...
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Raise the Dead feature update! (v20230119-02)
January 19, 2023
by
Tallbeard Studios
1
I received a lot of excellent feedback from people (especially during a live play test ) and was able to bring you some new game mode features! Game Mode Changes (ADDED) Big Match Powerup: I wanted to...
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Raise the Dead feature update! (v20230116-01)
January 16, 2023
by
Tallbeard Studios
1
I didn't want to push updates during the flurry of Ludum Dare reviews, but now that's cooled off I can share some of the things I've been doing! Game Mode Selection The two biggest bits of feedback th...
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Raise the Dead for Fun and Profit!
January 08, 2023
by
Tallbeard Studios
1
It's alive! I participated in the Ludum Dare 52 with the theme of "Harvest". This has been a game idea I've wanted to do for a long time and I'm so pleased to finally be able to sit down and rock out...
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