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Pawndemonium
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Devlog
Pawndemonium is... fixed?! (and how it was fixed)
January 16, 2024
by
Tallbeard Studios
2
WELL THEN First of all, big thanks to Omshinwa for nudging me to look into this again and assisting with some of the debugging. As I mentioned in the postmortem , I feel that this game has a lot of me...
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Pawndemonium debug update
January 13, 2024
by
Tallbeard Studios
1
I added a small change to the game where if you hit the tilde key (or the back quote key, the one above your tab button), it'll show an on-screen debug of errors and warnings (if any). If you're playi...
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Pawndemonium postmortem. Making the game free
January 06, 2023
by
Tallbeard Studios
6
This is a tough post for me, for reasons that I'll get into below. Just let me first say thank you to everyone who played and supported the game. It means the world to me to get feedback and kind word...
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Pawndemonium update (v20220611-01)
June 11, 2022
by
Tallbeard Studios
2
OK a few updates to the game: I apologize for the lack of updates in the game since release. I've been struggling with some medical issues which are thankfully behind me now. I'm still trying to figur...
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Pawndemonium update (v20220324-01)
March 24, 2022
by
Tallbeard Studios
1
Hey all! Thank you so much for the feedback and kind words on Pawndemonium! It's been a rough few months and I haven't been able to devote the time I'd like to fixing some of the issues with the game...
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Pawndemonium update (v20220204-01)
February 05, 2022
by
Tallbeard Studios
1
Hey all! Been getting feedback and gameplay data from people and I resolved a pretty nasty crash. There's another soft-lock issue that someone reported that I haven't been able to track down yet, but...
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Pawndemonium officially released! 🥳
February 03, 2022
by
Tallbeard Studios
1
Pleased to announce that Pawndemonium finally gets a full release! This is my third commercial game and I'm very proud of how it all came together, both mechanically and aesthetically. Over the coming...
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